AO Studio Tools

ZenGrove

Built to move. Down to the last leaf.

Overview

Built to move. Down to the last leaf.

The ZenGrove 1.0.0 reference: 52 nodes, 907 settings and short WebM demos. Explore Look At asset orientation, GameDynamics, joint previews, skeletal export and per-leaf random vertex colors. Requires AO.Hub 1.6.6 or later.

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LOD

Creates progressively lighter plant versions. Reduce branches, twigs, foliage and mesh detail independently for different viewing distances.

Reference: ZenGrove 1.0.0 · 22 October 2026 · 8 settings. Requires AO.Hub 1.6.6 or later.

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Watch the LOD settings tour

Current Maya controls, including conditional settings. Each view stays on screen for one second (three views take three seconds); pause or choose a group to inspect it.

The video loads when you play it. Readable still views and explanations follow below.

Setup

LOD node with its setup settings in ZenGrove
ZenGrove settings excerpt · Setup · Open image for full size
LOD Levels

Sets the number of LOD versions, including full-detail LOD0.

Default: 4

Generation

LOD node with its generation settings in ZenGrove
ZenGrove settings excerpt · Generation · Open image for full size
Branch Retention

Sets the branch fraction retained per LOD step. With 0.7, two steps keep about 0.49 before protected branches are included.

Default: 0.7

Twig Retention

Sets a separate fraction of twigs retained per LOD step.

Default: 0.45

Foliage Retention

Sets the leaf and asset fraction retained per LOD step. Removed placements stay removed at later levels.

Default: 0.5

Preserve Levels

Protects early branch layers. Zero protects trunks; one also protects primary branches.

Default: 1

Geometry

LOD node with its geometry settings in ZenGrove
ZenGrove settings excerpt · Geometry · Open image for full size
Radial Resolution Scale

Reduces sides around branches per LOD step.

Default: 0.65

Segment Resolution Scale

Reduces spans along branches per LOD step, preserving important attachments and ends.

Default: 0.7

Preview & Safety

LOD node with its preview & safety settings in ZenGrove
ZenGrove settings excerpt · Preview & Safety · Open image for full size
Preview Level

Chooses the LOD for preview and Build. Game Export still creates every LOD from the full source.

Default: 0

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FAQ
What is ZenGrove used for?

The ZenGrove 1.0.0 reference: 52 nodes, 907 settings and short WebM demos. Explore Look At asset orientation, GameDynamics, joint previews, skeletal export and per-leaf random vertex colors. Requires AO.Hub 1.6.6 or later.

Which host application does ZenGrove support?

ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.

Where can I download ZenGrove?

Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.