AO Studio Tools

ZenGrove

Built to move. Down to the last leaf.

Overview

Built to move. Down to the last leaf.

The ZenGrove 1.0.0 reference: 52 nodes, 907 settings and short WebM demos. Explore Look At asset orientation, GameDynamics, joint previews, skeletal export and per-leaf random vertex colors. Requires AO.Hub 1.6.6 or later.

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Length Randomize

Gives branches different lengths while keeping their attachments. Use it to break up a crown that looks too uniform.

Reference: ZenGrove 1.0.0 · 22 October 2026 · 3 settings. Requires AO.Hub 1.6.6 or later.

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Branches

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Branches

Watch the Length Randomize settings tour

Current Maya controls, including conditional settings. Each view stays on screen for one second (three views take three seconds); pause or choose a group to inspect it.

The video loads when you play it. Readable still views and explanations follow below.

Affect

Length Randomize node with its affect settings in ZenGrove
ZenGrove settings excerpt · Affect · Open image for full size
Affect

Chooses which branches are affected. Active Branches uses the latest generated layer. Active + Descendants also includes growth from that layer. Active Generated Hierarchy additionally includes ancestors created by that same generated contribution. Entire Input uses everything arriving here. Attached children follow a moved parent even when they are not reshaped themselves.

Options: Active Branches · Active + Descendants · Active Generated Hierarchy · Entire Input

Default: Active Branches

Deformation

Length Randomize node with its deformation settings in ZenGrove
ZenGrove settings excerpt · Deformation · Open image for full size
Amount

Sets length variation. Zero preserves existing lengths; higher values create larger differences.

Default: 0.2

Advanced

Length Randomize node with its advanced settings in ZenGrove
ZenGrove settings excerpt · Advanced · Open image for full size
Seed Offset

Changes this node's random variation. Keep the seed and settings unchanged to reproduce the same result.

Default: 50

Browse all ZenGrove nodes →
FAQ
What is ZenGrove used for?

The ZenGrove 1.0.0 reference: 52 nodes, 907 settings and short WebM demos. Explore Look At asset orientation, GameDynamics, joint previews, skeletal export and per-leaf random vertex colors. Requires AO.Hub 1.6.6 or later.

Which host application does ZenGrove support?

ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.

Where can I download ZenGrove?

Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.